#include "hedui.h"
#include <iostream>


HEDUI::HEDUI()
{
	


}

void HEDUI::addPoint(double x, double y, double z)
{
	controle.doAddPoint(x,y,z,0.001);
}
void HEDUI::addCurve(double x1, double y1, double z1, double x2, double y2, double z2)
{
	controle.doAddCurve(x1,y1,z1,x2,y2,z2,0.001);
}
void HEDUI::addTriangle(double x1, double y1, double z1, double x2, double y2, double z2,double x3, double y3, double z3)
{
	controle.doAddTriangle(x1,y1,z1,x2,y2,z2,x3,y3,z3);
}